# Documentation

The Better Trap Mod expands and deepens defensive gameplay by introducing a complete trap-focused crafting ecosystem. It enhances existing mechanics while remaining fully integrated with the game’s vanilla materials and progression.

The mod emphasizes **strategy, material progression, and base defense**, allowing players to build increasingly powerful traps using specialized workstations and refined resources.

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### Core Systems

#### 🧰 Trap’s Workbench

The **Trap’s Workbench** is the central crafting station of the mod.

* Crafted from the game’s basic workbench
* Used to craft:
  * All traps
  * Trap-related crafting stations
* Contains a dedicated **Blueprints** category for advanced structures

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#### 🔥 Trap’s Furnace

A specialized furnace designed exclusively for trap-related materials.

* Used to smelt specific components required for advanced traps
* Currently used to process materials such as *Silver Dust* into *Silver Thorn*
* Crafted directly from the Trap’s Workbench via Blueprints

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#### ⚒️ Trap’s Anvil

A heavy-duty anvil dedicated to advanced trap materials.

* Used to craft Thorium-related ingots
* Currently produces:
  * **Thoryx**
  * **Thori**
* Crafted directly from the Trap’s Workbench via Blueprints

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### Materials & Resources

#### 🦾 Silver Processing

* Mining **Silver Ore** drops *Silver Dust*
* *Silver Dust* must be processed in the **Trap’s Furnace**
* This process produces *Silver Thorn*
* *Silver Thorn* is required for advanced traps such as the Silver Bear Trap

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#### ⚙️ Thorium Variants

Thorium introduces a late-game material tier focused on extreme durability and weight.

* **Thoryx**
  * First Thorium variant
  * Heavy and durable
  * Stack limit: **30**
  * Used in advanced crafting
* **Thori**
  * Second Thorium variant
  * Extremely heavy and highly durable
  * Stack limit: **5**
  * Currently has no direct use
  * Designed for future content and mechanics

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### Traps

The mod currently includes **multiple bear traps**, each crafted using different materials such as:

* Wood
* Copper
* Iron
* Silver
* Thorium

Each trap:

* Is crafted via the Trap’s Workbench
* Has unique stats based on material tier
* Deals significant damage when stepped on
* Is designed for base defense and area denial

***

### Development Status

The mod is currently in a **testing phase**, with a strong focus on:

* Stability
* Crafting balance
* Visual consistency
* Long-term progression

New mechanics, materials, and trap functionalities are actively planned and will expand upon the existing systems.


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